Wir zeigen Ihnen die besten Spiele-Vollversionen, die Sie kostenlos herunterladen oder direkt spielen können. Alle Games wurden mal für Geld angeboten oder. Höre Der Fluch des Pharao gratis | Hörbuch von Fabian Lenk, gelesen von Bernd Stephan | 30 Tage kostenlos | Jetzt GRATIS das Hörbuch herunterladen | Im. Piraten und Pyramiden - Die Abenteuer-Wissensreihe jetzt auch im Hörbuch Und schon geht das Abenteuer weiter: In Ägypten erwarten Ben, Lara und.
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Download Now. Editors' Review Download. Strategy gamers who get a kick out of King Tut will find much to love in this ancient Egyptian adventure, which takes plenty of cues from competing titles.
You are the governor of a city in the land of the pharaohs, set with the task of feeding your people and striking deals with other towns to bring in the goods your town requires.
Fans of Caesar III will find Pharaoh's look and feel familiar, and veterans of SimCity too will be pleased to see the range of actions available far exceeds that modern-day adventure.
Action is goal oriented, rather than combat oriented--you don't build your city with abandon, but follow directions to complete a certain task.
Considering Pharoah was designed in , its graphics are still up to snuff--most views are from a bird's-eye vantage point, so you can survey your domain.
Overall, this is a standard but solid civilization building game that should please fans of ancient history.
Full Specifications. Download manual. Get the full game on GOG. Browse By Genre. Action Adventure Arcade Beat-'em-up Platformer Puzzler Racing Role Playing Shooter Simulation Sports Strategy.
Latest Comments. Nena The Seaside Calls - Huzzah! It works! Even on my Mac! I'm so excited to relive my childhood!
Eric Redstone - Loved this sim game. Basically what should i not do so that i can prevent GOG from checking the reference number.
There are repeated errors trying to download the game. The installation works, but each time I try, there are stripes on the top.
I tried with GOG, and with PlayonMac. Your email address will not be published. What is the sum of 2 and 6?
Notify me of follow-up comments by email. No serial code needed. If you like this game, support the developers and BUY IT! Which is no bad thing because, as everyone knows, there are people out there who can hurt you.
In the year since its release, Caesar III has earned a reputation as the definitive Roman Empire builder. So, having exhausted the strategic possibilities of that era, developers Impressions now plan a prequel of sorts, in the shape of Pharaoh, set - as the title suggests - in Ancient Egypt.
Using an enhanced Caesar III engine, your basic goal remains unchanged: build and survive. The route to success couldn't be more different from Caesar III.
You see, the Egyptians and Romans had a completely opposing culture, a fact that's reflected in the diversity of gameplay between the two titles. The Romans were conquerors, whose main goal was expansion through military might, whereas the Egyptians were God-fearing builders and merchants, content with subsisting from the river Nile.
It's not surprising, then, that the Nile plays a pivotal role in Pharaoh, forcing some difficult resource management decisions from the start.
Settling a community on the banks of the river provides a fertile arable farming environment which will supply two good harvests a year , but the benefits have to be weighed against the unpredictable and devastating floods which destroy crops and leave people starving.
On the other hand, cultivating land away from the Nile has its own drawbacks because the soil is acidic and the irrigation system perfected by the Romans remains years away from fruition.
So unless you risk building by the river, water will need to be carried to and from your chosen settlement, and you'll have to spend valuable time perfecting your fishing and hunting skills to make up the deficiency in the food supply.
That first quandary aside you'll soon find plenty of time for the Egyptians' favourite pastime - building. Bearing in mind that no-one knows how the Egyptians constructed their buildings, Impressions have taken a bit of artistic licence in allowing you to build temples, shrines and obelisks from the ground up, stone by solitary stone it's a massive 'hands-on' improvement over the 'select this building and drop it there' simplicity of the Caesar titles.
Seasoned gamers will relish the long-term challenge of building pyramids and Sphinxes, but they'll be handicapped by the lack of a willing workforce for such backbreaking work, meaning that heavy-handed persuasion may be required to coerce bricklayers and stonemasons.
Time spent constructing these aesthetically pleasing monuments isn't wasted, though. Throw up a temple to the God Of War and you'll be supplied with troops to protect your borders they'll happily build defensive walls and guard towers to protect your citizens ; bestow a temple or two on the Sun God and the deity will ensure that the Nile holds its banks for another year meaning that crops are assured and more rime can be allocated to building work.
Given gentle encouragement, you'll soon find your society spreading along the banks of the Nile and becoming reasonably self-sufficient, allowing time to tackle any one of 30 available scenarios.
These 'task-specific' missions give you the opportunity to play on your strengths. If economic management appeals, you can preside over housing issues, organise civil and local government, monitor tax collection and maintain educational facilities.
In time, fiscal emergencies will arise and some hard decisions may mean robbing Peteus to pay Paulus - after all, your lavish banqueting and entertainment budget which includes in-house dancers and jugglers comes before the need to run a decent health service.
If balancing the budget of a growing populace doesn't excite, or you're worried that the feedback from the natives isn't too encouraging, you'll no doubt warm to the newly included sea-based combat options, which allow the building of warships equipped with deadly ramming gear with which to protect your transport vessels.
In general, both land and sea-based combat is automated, but if the enemy brings the fight to your doorstep, you will be able to ram an invading ship with your galley, or mow down enemy soldiers with your chariot Sen Hur-style , depending on the circumstances.
Game mechanics aside, the graphics have improved dramatically and the pop-up information screens that had little narrative impact in the Caesar series have been replaced with dynamic animation at plot-critical points.
The familiar point-and-click interface returns, but is now reduced to 5 per cent of the play area that's the sort of groundbreaking attention to detail that Caesar fans expect, and it will no doubt be 'borrowed' by other developers.
Impressions have added idiot-proof map and scenario editors which will, no doubt, spawn a healthy Internet-led swapping community and extend the shelf life of the game , and they've included a city construction kit for those who simply want to build an idyllic paradise secluded from the real world.